Made of Stars
When eighteen-year-old Hunter Jackson and his half sister, Ashlin, return to their dad’s for the fir
Uncategorized Mel Keegan 41 24th May, 2022
THE ENDGAME OMNIBUS features three full novels, a whisker under 400,000 words in total, comprising the trilogy closing out the NARC series: SCIMITAR - BASILISK -ENDGAME. SCIMITAR (NARC #5) After NARC destroyed DEATH’S HEAD Jarrat and Stone did not expect to return to the colony of Rethan. Chance took them back in STOPOVER, when they were lucky to survive a lethal brush with elements of Death’s Head which had evaded the syndicate war. Tactical Colonel Pete Stacy knew full well, at least one key player from Death’s Head remained at liberty. Her name is Valda Hawass: immeasurably old, unspeakably brilliant, until recently anonymous in the shadows. Now, Hawass has picked up the threads of an old crusade -- the Athena is headed back to Rethan with explosive results. But Jarrat and Stone have more to worry about. Senator Bram Sorenson is rising as a homeworlds hero, championing legislation which will ignite the colonies in war and spell the end for NARC. Roots of disillusionment are taking hold within NARC -- change is in the wind, with Jarrat and Stone, Cronin and Ramos, caught at the epicenter. SCIMITAR is Part One of a massive story which continues in BASILISK, concludes in ENDGAME. Available in stand-alone paperback, and in the Omnibus ebook. (This segment: 96,700 words) BASILISK (NARC #6) Straddling the frontier, the hellish system belonging to an industrial corporation, the Montserrat Lode, is harassed by marauders from the wilderness beyond. Freespacers prey on Montserrat while the system is a perilous chaos better known as Tartarus. Tartarus has an Angel problem, fueled by the last great empire, Basilisk -- but for reasons of its own Montserrat is fighting to prove its rich lode sits in freespace, beyond colonial jurisdiction. Tactical is eager to invoke NARC, but analysts doubt NARC can fight in a place where vast populations are spread over trillions of kilometers and the system is vastly hazardous, even before freespacers strike from beyond the frontier. The new carrier Huntress is assigned, not to fight but to run dark, gather data upon which decisions might be made. When she vanishes utterly with Gene Cantrell and Mischa Petrov in command, Jarrat and Stone must take the Athena, follow her into hell. Death lies at every hand. NARC has never paid a price so high. Jarrat and Stone with recall the Basilisk encounter as a turning point … BASILISK is Part Two of the massive story which began with SCIMITAR, concludes with ENDGAME. Available in stand-alone paperback, and in the Omnibus ebook. (This segment: 110,350 words) ENDGAME (NARC #7) Drawing every thread together from across the whole series, ENDGAME weaves a tapestry from Darwin’s World to Aurora. Jarrat and Stone stand at the crux of events which will be written into history. The last great Angel empire has fallen, but the shadow of something more sinister, infinitely more far-reaching, falls across every city: Angeliberty -- Political tensions explode as homeworlds legislation promises death for millions of Angel victims. Only the Marcus Brand Foundation stands between the colonies, and war -- When Cassius Brand challenges Starfleet over the Mostov disaster, a scene on a Thule street will propel Jarrat and Stone in directions they never imagined -- Behind all this, the Jagreth Pioneer Company has launched the super-sleeper ship designed to open up a new world, beyond the reach of the troubled old colonies … but JPC’s façade of commercial hype hides an appalling truth. ENDGAME is Part Three of the massive story which began in SCIMITAR, continued in BASILISK. Every question is answered, every thread tied off, in a tour de force of action, intrigue and sensuality spanning all worlds and characters readers encountered throughout the series. Available in stand-alone paperback, and in the Omnibus ebook. (This segment: 183,500 words)